Once he is no longer visible on CAM 5 (the one showing the hallway right in front of the office), the player needs to make the connection that he is right outside their room. He also follows a set path to the office every single time, making him very easy to predict. Birthday Boy Blam is the first character that becomes active, and at first is the only character that tries to attack the player.Antepiece: The third game makes use of this at the start of the first night to teach the player the basic game mechanics.That said, Jonochrome explicitly credits Scott in all of the main menus, and in the second game's Hard Boiled Mode ending, he thanks Scott for creating the series. Flumpty goes after you because he likes to, the first game's equivalent of Foxy has to stay away the majority of the time because he constantly has a Potty Emergency, etc.) and never takes themselves seriously. Affectionate Parody: The games frequently lampoon the gameplay and lore of Five Nights at Freddy's (e.g.On the other note, the Beaver's newspaper advises you to watch the cameras.Then pulled back in from the window, when he actually makes good on his promise to let you go, should you make it to 6. This gets thrown out the window in the third game, where he drops all niceties, and starts getting serious in the second night. Joy? Also, in the sequel, Flumpty is the only enemy who gives you a chance to turn the light off rather than having to anticipate him, though this is due to his completely random nature of wandering to your office. Despite the grotesque backgrounds within the game, Flumpty politely introduces himself to you as an Eldritch Abomination with Plot Immunity that came from Another Dimension, and tells you that he's coming after you.One Night at Flumpty's provides examples of: